![]() ![]() ![]() When he got 3 adds on him, he started Shockwaving, War stomping, to reduce the damage taken. The warrior was tanking the adds when they were spawning, but as soon as he had the adds on him, he started attacking the boss. The OT kept his sunder stacks on the boss, with thunderclap & demo shout to reduce the damage. We had the Paladin MT the boss in the water to extinguish the scorch. One shotted the boss using that strat in 4 minutes 12 seconds, without trying to get the 4 minutes achievement which is part of the Glory of the Raider. The debuff would kill the MT.īut with the changes made today, we tried it again. The boss was hitting too hard, the adds too. We tried it the first time around, but we couldn't do it. I know during the PTR, some people were able to kill Ignis by dpsing him down ASAP instead of focusing on the adds one by one. We tried a totally different strat that people have been mentionning here and I thought I would share it.ģ Healers (Holy Priest, Resto Shaman, Holy Paladin) Good Luck to those of you attempting Ignis.and congrats to those who have downed him.Ĭomment by StormGarrusWe just downed Ignis today for the first time on 10 man, with the few changes they've made today in 3.1.1. According to various sites the damage output from Flame Jets on heroic was set approx between 8.5k-9.5k (on top of the additional 2k dot tick every 8 secs of being affected) but when we fought against him it averaged 10k-12k with roughly a 3k dot tick.Īfter our last attempt we came to realize that some of the other guilds on our server were having the same (or worse) luck at this guy so we called off attempts as the census was that Ignis was bugged. Though experimenting with tanking situations we had MT go around in a wide triangle shape with ranged dps in the middle of the tank kite pattern with OT's awaiting to pick up the mobs. The other mobs that are there can be tanked stacked on top of each other and be taken out rather quickly.Ĭoncerning Ignis, our raid had a few (rather understandable) frustrating attempts at him before later moving on to Razorscale. Keeping your camera zoomed out will give you a slight advantage on when the flame tornados go wild on the raid but do be careful not to be against a wall (unless you are a tank) or more than likely you will get trapped and be killed within 1-3 hits. Again, having tanks keeping them seperated with a healer on each tank with ranged dps and raid healers near the top of the ramp. Once they are dead there is a little debuff that will 'jump' between raid members that goes away after a few seconds but its best that once the giants are dead to keep the raid spread out till it dissapears.Ĭoncerning the other pulls that are before Ignis, from our experience so far with the flame tornado mobs (getting a blank on the names atm, sorry) we've found it best to have them tanked roughly midway on the ramp. Comment by Synthis *From 25 Man Experience*Īs stated above with the two giants, keep the mobs a good distance from each other with priority of a healer (or two) to each tank while raid healers keep back to maintain survivability through this pull. ![]()
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